UMBC students show-off original video games at Gamescape 2012

Tired of playing Diablo III?

If you head to Gamescape next weekend, you'll have a chance to try your hand at over a dozen original video games dreamed up by local students and indie game developers. As part of Artscape–the country's largest free arts festival–the annual three-day video game celebration will take place in MICA's Bunting Center from July 20-22.

Among developers like Pure Bang Games (makers of Zombie Chess) and Crankshaft Games (Eternal Silence), representatives from UMBC's own Game Developers Club will be in attendance with three games of their own. The game concepts, explains club president Alex Grube (CS '13), were conceived during a 48-hour game jam last September, and the group has been hard at work developing the games since the beginning of the 2011-2012 school year. They are:

 

 

 

Black Fowl is a 3D hack and slash third person role playing adventure game. You play Max, a young orphan on a quest to discover his roots. Set in the Middle Ages, highlights of the game include the ability to use magical powers (like flying), and to engage in combat while riding a bull.

 

 

 

 

Cosmoknights is a 2D multiplayer that follows a capture-the-flag concept. Two combating astronauts are stranded in an asteroid field. Your mission is to collect spare parts for your out-of-commission spaceship and get home first. Oh, and try not to get hit by an asteroid.

 

 

 

 

 

 

 

 

X-Zip-It! boasts the tagline: "It's Skyrim with zippers, but without the Skyrim."  In this 2D mobile phone game, you must unzip the zipper while avoiding obstacles like buttons, Velcro, buckles, and necklaces.

 

 

 

 

 

 

UMBC's Game Development Club will discuss Black Fowl, Cosmoknights, and X-Zip-It on Sunday, July 22nd from 12 p.m. to 1 p.m. To learn more about the event, check out the website.


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